
The Dining Room
A.R Gurney
I took on "The Dining Room", by A.R Gurney, because I found an interesting challenge in the simplicity of the set. I wanted to withhold the integritity of Gurney's note at the beginning of the play, " The thing to remember is that this play is not about dishes, food, or costume changes, but rather a play about people in a dining room."
After reading and researching the play, I came up with my own concept, which I found both withheld the plays original integrity while creating my own spin.
Concept Statment
The Dining Room: A well loved room, frozen in time, faded like a polaroid. With a suspended molding and frame, the set hangs in the space like a picture in a museum.

First concept.

First concept white model.

First concept.
Above is my first concept. Set in a black box theater, the seating was set up in a three quarter thrust. When working the concept in 3D, the set evolved from three diamond shaped platforms into two rectangular platforms. The table turned for the purpose of site lines, and the museum rope was removed for the same reason.

Painters Elevation: Suspended Molding

Second concept. Ground plan.

Model in progress.

Painters Elevation: Suspended Molding
My second concept was placed in a proscenium. The thrust was still incorporated, but a single platform with rounded stairs replaced the two rectangular platforms. Windows were installed to define the space. The model above is currently in progress.


Polaroid Stories
By: Naomi Iizuka

What you gonna do when the chips are down?

Take if you can, give if you must

Aint nobody but yourself to trust

And the first shall be firstAnd the last shall be last

Nobodys righteous, Nobodys proud, Nobodys innocent

Now that the chips are down
Concept Statment
"A modern river styx. Placed in NYC, an abandoned city ruin off the brooklyn bridge. A place where lost souls haunt the bank waiting to reach the other side." "
![]() Polaroid StoriesElevation | ![]() Polaroid StoriesOriginal concept painting | ![]() Polaroid StoriesFront perspective: white model |
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![]() Polaroid StoriesClose up: white model | ![]() Polaroid StoriesHouse right perspective: white model | ![]() Polaroid StoriesHouse left perspective: white model |